This is an investigation board of every major antagonist in Deltarune that haven't been properly covered or are intentionally mysterious as of 2026. Lmk if i should add more stuff
text- The main goal of the Roaring Knight is seemingly to push the prophecy forward. They are at the center of all major conflicts within the game, by opening dark fountains and repeatedly moving the world closer to the 'Roaring'. Their motivations are currently unknown.
text- Interestingly, the Knight seems to also have a level of 'meta-awareness' to the same level as Flowery and Ralsei, as seen when they quite literally ignore Flowery's fake stats and cut the 999 damage numbers inflicted on them into zeros during their altercation.
text- The Knight is extremely powerful and has a number of unique abilities of unknown origin. A shadow crystal can be chipped directly from the knight's blade, implying that their powers may come from lost dreams. They also heavily resemble the Titan within the opening cutscene of the game and vibrate in the same way Titans and Titan spawn do when taking damage.
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textMOST POPULAR KNIGHT CANDIDATES
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textPOTENTIAL INTERMEDIARY (?)
text- ERAM is one of the few characters in the game to understand that there is an outside force controlling Kris' actions. They also seem to have some knowledge regarding Kris' past, as despite recognising that their actions are not always their own, ERAM still suggests that there is something within Kris being expressed through those actions.
text- ERAM seems to know not only about the existence of the shadow crystals but also their purpose and why Kris is searching for them, despite not holding one themselves.
text- ERAMs deployment of FRIENDS during their battle seems to imply that they are the owner of the hunting pack of 'cats' that Pink mentions later in Chapter 5.
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textLESSER AGENT / WEAPON
text- FRIEND repeatedly stalks the Fun Gang throughout every chapter and behaves like something that can slip in and out of view. Their internal naming is usually prefaced by DEVICE_ and IMAGE_, which is only seen during the introduction and file making system. This may directly tie them back to Gaster.
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textDess
textCarol
textRudy
textAsriel
textTHE SQUIRE
textKris' is clearly working with the knight, however their motivations for doing so are also unknown. Their unique position as being a vessel for the soul seems to be important for moving the prophecy forward, hence why they are directly working with them by opening up dark fountains and contributing to the kidnappings of several lighteners.