DnD

Detective board for dnd campaign I'm in

by @love · fiction · 36 items

What is on this board

  • sticky-yellowWeird coins?
  • sticky-yellowWater based cult?
  • sticky-yellowDwarves
  • sticky-yellowCult Followers
  • textWhat is she keeping to herself?
  • sticky-yellowSahuagin
  • sticky-redDarkharbour family
  • sticky-redMaking advanced war machines
  • sticky-redBeing targeted by water cult. Why?
  • sticky-redBarik Coalthumb Dwarf "geologist" (archeologist?)
  • sticky-redMinistrad Copperlock Administrator and Director of the Dwarven Mining Consortium in the southern portion of Aboleth Point.
  • sticky-blueBarik Coalthumb's Journal: 13th of Kythorn Arrived in Aboleth Point. Already terrible. Backwards natives. Got kidnapped immediately. Dragged through sewers for what felt like miles before my escorts recovered me. Thank the gods they hadn't drunk themselves into a stupor. I will never get the smell out. 14th of Kythorn: Reached mining consortium. Copperlocks whinging about my late arrival. Miners started without me because I was so late, etcetera, etcetera. Ruddy old rocksniffer. Why hire a bloody geologist if you aren't going to wait on them? If she wants to waste money on foolish expeditions, it's no skin off my nose. 14th of Kythorn, evening: director "requested" that I find reasonable cause to mine in the location she already started. Won't tell me why. Is it because of the time she already invested? Not going to ruin my career or my honor over something like this. 15th of Kythorn, morning: Director changed tack. Ordered me not to survey other sites, to investigate first site, bring back a report on any ore. She's going in my family's Book, that one is. 17th of Kythorn, late day: Forests suck. Frog people suck. Trees suck. Vines suck. Did you know there's a vine here that will eat you? Plants, eating you! Who lives in a forest where the gods-forsaken plants want to EAT YOU?! At any rate, we have arrived. I see now what she's up to. She's right that it's important, but she's a fool to keep it to herself.
  • sticky-blueOwes us a favor
  • sticky-blueOwes us a favor
  • sticky-blueHiding something
  • sticky-blueRacist. Shady?
  • sticky-red-come up man's head up 10/10 times.
  • sticky-red-magic says "definitely just a coin"
  • sticky-blueThe Darkharbour family first enters the town's history early in its founding, but after it could reasonably be called a port. They were influential in the early days of the port, but over time inebriation, poor choices, and bad luck ruined the family's fortunes. The family gradually found themselves with less and less influence, and eventually their one pitiful ship and their ruined patriarch were a laughing stock. The patriarch's son was the one who revived the family's fortune. He seemed to have a knack his father had not, and he quickly grew the family's fortunes to include several fishing vessels and a true seafaring merchant vessel, bringing rare spices and foods from islands across the sea. The foods and spices were always the freshest and their ships found winds faster than anyone else's. The family moved their place of residence away from the cliffs where most of the wealthier members of the city had their estates and built a walled compound near the river, with ready river access. They became increasingly reclusive, mostly traveling in cloaked carriages at night and not mixing with the other folk. At the time of this book's writing, they were considered to be strange, and most people who had met the current patriarch, the great-grandson of the original, found him physically repugnant for reasons that were not specified. The book also details a sequence in which one of the sons of the patriarch contemporary to the book's writer murdered another son, and attempted to murder the father, but was driven off and fled the city.
  • imageImage description
  • sticky-blueJebediah Darkharbor
  • sticky-yellowTalks to Dalinde. May have killed brother.
  • sticky-yellowWiser Wizard?
  • sticky-yellowSektun-Ra

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