sticky-yellowWhomp's Fortress (Limbo)
--------------------------------
A version of Whomp's Fortress with a thick black fog. Level opens up with a popup saying:
OBJECTIVE
FIND [star]
Dying will put you back outside the painting. Getting the star at the top of the fortress will send you to Whomp's Fortress (Purgatory)
imageCourtyard (Afternoon) Castle Main Doors
imageEvil Ass Tunnel (Afternoon)
imageMoonrooms entrance (Cellarrooms)
imageCellarrooms
imageOmega Hell
imageDoor to Courtyard (1234 Lobby)
sticky-yellowTurbo Hell
-------------
A long corridor leading to a fake-out star that transports you to Omega Hell.
imageMoonrooms
text
sticky-redCellarrooms
--------------------
A catacombs-esque section of the castle.
FURTHER RESEARCH REQUIRED
imageCourtyard (Afternoon)
sticky-redCourtyard (Afternoon)
---------------------------
A permutation of the castle courtyard. THe most common result upon leaving an internal hub room.
imageTurbo Hell
imageMain Door (Moonrooms)
sticky-blueOmega Hell
----------------------------------
A large black void with an equally large hole in the middle, and a sign that reads: "BACK AT IT AGAIN I SEE OLD FRIEND... ESCAPING REALITY AGAIN.
///
YOU KNOW, YOU REALLY HAVE ME WORRIED SOMETIMES
///
SOMETIMES YOU TAKE THIS "GAME" TOO SERIOUSLY.
///
ARE YOU FEELING OKAY?
///
YOU KNOW YOU CAN ALWAYS TURN IT OFF.
///
BUT BOTH OF US KNOW...
///
THAT YOU'RE STILL TRAPPED INSIDE YOUR OW N WALLS
///
AREN'T YOU?"
Jumping down the pit causes text to flash on screen reading "IT HURTS" until the player is teleported back to the afternoon courtyard.
sticky-redMoonrooms
-----------------------
A castle permutation with cyan bricks, marked off by a crescent moon.
FURTHER RESEARCH REQUIRED
sticky-redIndustrial Castle
--------------------
A section of castle defined by harsh metallic walls and tight corridors.
FURTHER RESEARCH REQUIRED.